Jun
7
Making Things See: A Book for O’Reilly about the Kinect | Ideas For Dozens
My goal is to introduce users to working with the Kinect’s depth camera and skeleton tracking abilities in their own projects and also to put those abilities in the wider context of the fields of gestural interfaces, 3D scanning, computer animation, and robotics.
Excellent. As Tom Armitage puts it, we need to put this stuff in the hands of designers. Right now, making the Kinect work is a difficult and fiddly task. I’m hoping this book helps smooth that process out and gives half-bright folks like me the tools to do something interesting.