Paper Bits

Digital, Paper, Notes, Bits.

Posts tagged paper

Apr 18

Apr 10

The craft on display in this video (of a book being created with traditional printing methods) is compelling and hypnotic.


Nov 14

iamdanw:

Ritornell for Musicbox (by Ritornell)

If it isn’t clear from the video, this is a business card. Lovely.


May 23

Feb 27
Make: Online » The Nomadic Productions of Detroit Mini Assembly Line


  The team collaborates with local communities and utilizes site-specific printing and manufacturing tools to produce limited edition books and other publications. The assembly line concept is influenced by Henry Ford’s manufacturing processes (Fordism) and integrated with contemporary “print-on-demand” (POD) practices, which are inspired by Toyota’s “just-in-time” production model. Detroit Mini Assembly Line (DMAL) is a flexible, collaborative, and improvisational printing and production team whose goal is to travel the globe collaboratively producing idiosyncratic publications. Each iteration of the project operates within the circumstances and constraints of each location’s unique cultural conditions.


I love everything about this.

Make: Online » The Nomadic Productions of Detroit Mini Assembly Line

The team collaborates with local communities and utilizes site-specific printing and manufacturing tools to produce limited edition books and other publications. The assembly line concept is influenced by Henry Ford’s manufacturing processes (Fordism) and integrated with contemporary “print-on-demand” (POD) practices, which are inspired by Toyota’s “just-in-time” production model. Detroit Mini Assembly Line (DMAL) is a flexible, collaborative, and improvisational printing and production team whose goal is to travel the globe collaboratively producing idiosyncratic publications. Each iteration of the project operates within the circumstances and constraints of each location’s unique cultural conditions.

I love everything about this.


Feb 8
“Lignin, the stuff that prevents all trees from adopting the weeping habit, is a polymer made up of units that are closely related to vanillin. When made into paper and stored for years, it breaks down and smells good. Which is how divine providence has arranged for secondhand bookstores to smell like good quality vanilla absolute, subliminally stoking a hunger for knowledge in all of us.”

Why secondhand bookstores smell good 

Perfumes: The Guide (via YMFY)


Nov 24
sdemuro:

A “laser” printer that prints with erasable graphite?

Where can I buy this wonderful toy?

sdemuro:

A “laser” printer that prints with erasable graphite?

Where can I buy this wonderful toy?

(via rafaelfajardo)


Nov 20

Nov 4

Oct 26
John Maeda

Also: no batteries.

John Maeda

Also: no batteries.


Oct 25
charlesandray:

Check out the Eames Paper Collection at Neenah Paper

charlesandray:

Check out the Eames Paper Collection at Neenah Paper


Oct 22
A preview of something I’m working on…

A preview of something I’m working on…


Oct 17

I hate it when this happens…

I hate it when this happens…


Oct 15
Anatomy of a smart thing (by Dave Gray)


  Today’s design challenge, says Kuniavsky, is to create a practice of ubiquitous computing user experience design. Such a practice is by necessity cross-disciplinary, involving identity design (what makes the product or service memorable and unique), interface design (modes of functionality), industrial design (physicality), interaction design (how you can interact with it), information design (how it displays information), service design (how the service maintains consistency across many objects devices and experiences), and information architecture (organizing principles for the information).


This is also what makes the iteration and sketching of smart things tricky: the temptation is to try and get all of this stuff right at once. And you can’t.

What you can do, is create sketch experiments on one or maybe two of these axis at a time, iterate a lot, and sanity-check your stuff with other people.

Like the boxes-and-sticker sketching at PaperCamp 2:

Anatomy of a smart thing (by Dave Gray)

Today’s design challenge, says Kuniavsky, is to create a practice of ubiquitous computing user experience design. Such a practice is by necessity cross-disciplinary, involving identity design (what makes the product or service memorable and unique), interface design (modes of functionality), industrial design (physicality), interaction design (how you can interact with it), information design (how it displays information), service design (how the service maintains consistency across many objects devices and experiences), and information architecture (organizing principles for the information).

This is also what makes the iteration and sketching of smart things tricky: the temptation is to try and get all of this stuff right at once. And you can’t.

What you can do, is create sketch experiments on one or maybe two of these axis at a time, iterate a lot, and sanity-check your stuff with other people.

Like the boxes-and-sticker sketching at PaperCamp 2:

Boxes at the ready